Produced high-quality architectural visuals for the DXB City VR Metaverse, focusing on 3D modeling, texturing, and environment design.
Built detailed assets in Maya and integrated them into Unreal Engine for real-time, interactive VR experiences.
Developed a virtual mini city showcasing new architectural features, including mosques, buildings, hospitals, and urban design concepts.
Enabled users to explore the city online through an immersive VR platform.